Dynamo Man

Dynamo Man is one of the 8 robot masters in Mega Man & Bass. Dynamo Man used to be a robot guide for schoolchildren on field trips through a power plant. When King modified him, he was given a power generator that created a powerful electric field around him. This both affected his programming (as the output was too much for his circuits to handle) and caused him to be unsafe for his job. As a result, people avoided him and he became resentful of their avoidance (as he saw nothing wrong). His main characteristic is that he can charge himself up with electricity to attack and refill his energy column. His stage is unlocked by defeating Astro Man.